纵观 2026 年开年的这波新机潮,一条残酷且清晰的行业分水岭已经摆在了台面上:今年,是所有厂商既要「守老家」,又要「蹚新路」的关键节点。
PRF is already implemented in WebAuthn Clients and Credential Managers, so the cat is out of the bag. My asks:
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Точка кипенияКомпании во всем мире борются с выгоранием сотрудников. Как с этой проблемой поступают в России?12 апреля 2021
The topic of always-online live-service games shutting down and ultimately becoming unplayable has been a popular topic of internet discourse for many years. Through my work on Towerborne I've seen first-hand just how challenging and time-consuming it can be to make a game originally designed like this work offline. Every game has its own unique challenges in both design and technical architecture, making offlining a uniquely complex undertaking that is hard to understand for many of its players. However, the Native AOT approach we leveraged shows that it is possible and I hope other developers finding themselves in a similar position find it useful in showcasing one possible path.